Thunderous Din (3.5e Spell)
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|Level:||Sorcerer/Wizard 8, Warmage 8|
|Components:||V, S, M|
|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Targets:||One target per level per round|
|Duration:||One round per level|
|Saving Throw:||Reflex negates; Fortitude negates|
At your direction, deafening thunderclaps erupt from various locations designated by this spell. When the spell is cast, you select a number of targets equal to your level that are within the spell’s range. Any targeted creature that fails its Reflex save suffers 4d8 hit points of damage. The sheer volume of noise caused by the thunderclaps also deafens the targets for 1d4 rounds unless they also roll a successful Fortitude save. The thunderclaps also ignore an object's hardness. As a free action, the caster may choose new targets each round until the spell’s duration expires. Note that no creature may be targeted by this spell in two consecutive rounds.
Material Component: A diamond vial (worth 800 gp) filled with thunderstones or similar noise-producing alchemical substances.