Theodracos (Scales of Fate Supplement)

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Theodracos[edit]

I am already preparing and moving while thinking about what will happen in a hundred years time. What has happened and what will happen, everything is strategic preparation...

Physical Description[edit]

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A Theodracos warrior in its a Half-Dragon Form, by Felice Melancholie

They generally look almost identical to a human with discreet draconic features (reptilian eyes, discreet scales, hidden claws). However, over time they are able to access partial or even total draconic forms.

History[edit]

Born from the impossible union between ancient dragons and celestial entities, Theodracos walk among mortals as living echoes of primordial power. Carrying the essence of dragon gods, their form is usually humanoid — but their eyes glow with the intensity of the raging sky, and their presence commands reverence or fear.

Some have subtle scales along their bodies, wings that emerge only in sacred rituals or battles, or an aura that distorts the air around them with heat, electricity, or pure divine presence. Many feel an inner calling: to protect, rule, or destroy, depending on the legacy that pulses in their blood.

While many choose the path of honor, some succumb to the arrogance inherited from their progenitors — and become despots or agents of chaos.

Theodracos Names[edit]

There is almost no members of this race, however, the few that have been found had those names

Male: Zerakiel, Orduros, and Xavuryn.

Female: Nyzavira, Elyxaria, and Drazhiel.

Theodracos Traits[edit]

The result between the mate of Deity and a Dragon.
Ability Score Increase. Your Constitution score increases by 2, and your Strength and Dexterity scores increases by 1.
Age. Adult at the age of 1001-200 and stop aging at 1.201+, they are essentially immortal.
Alignment. Tend to follow neutral alignments.
Size. From barely 5'5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 40 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Uncommon physic. You can walk on the ceiling and walls.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
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Deity Expertise. You can choose one feat or Draconic Enhancement of your choice that you meet the requirements for.
Sharp Smell. You gain proficiency in Perception (Wisdom) checks and can smell magic. This feature has the same effects as Detect Magic, you can use this feature a number of times equal to your proficiency bonus.
Hybrid Willpower. You have advantage and Expertise on saving throws against being frightened, charmed and stunned condition. Additionally you can't be knocked prone, even if you die.
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Languages. You can speak, read, and write Common, Draconic, and Celestial.
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