The Living Dead (D20 Modern Creature)

From D&D Wiki

Jump to: navigation, search
Living Dead (modified viral deathspawn)
Size/Type: Medium Undead
Hit Dice: 1d12+3 (9 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 15 (+2 Natural, +1 Dex, +2 Dodge), touch 13, flat-footed 12
Base Attack/Grapple: +0/+1
Attack: Bite +1 (1d6+1, 19-20/x2, piercing), Slam +1 (1d6+1, x2, bludgeoning)
Full Attack: Bite +1 (1d6+1, 19-20/x2, piercing) and Slam +1 (1d6+1, x2, bludgeoning)
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits
Saves: Fort +0, Ref +1, Will +5
Abilities: Str 13, Dex 12, Con -, Int 9, Wis 14, Cha 6
Skills: Listen +6, Spot +6
Feats: Toughness, Improved Critical, Track
Environment: Any
Organization: Solitary or Horde
Challenge Rating: 3
Treasure: None
Alignment: Chaotic Evil
Advancement: 1 HD
Level Adjustment:


Living Dead Horde (modified viral deathspawn)
Size/Type: Gargantuan Undead
Hit Dice: 30d12+3 (183 hp)
Initiative: +1
Speed: 50 ft. (10 squares)
Armor Class: 11 (+2 Natural, +1 Dex, +2 Dodge, −4 Size), touch 9, flat-footed 8
Base Attack/Grapple: +15/+28
Attack: Bite +11 (5d6+1, 19-20/x2, piercing), Slam +11 (5d6+1, x2, bludgeoning)
Full Attack: Bite +11 (5d6+1, 19-20/x2, piercing) and Slam +11 (5d6+1, x2, bludgeoning)
Space/Reach: 20 ft./10 ft.
Special Attacks: -
Special Qualities: Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits, Mob anatomy, Expert Grappler, Trample (DC 26)
Saves: Fort +9, Ref +10, Will +19
Abilities: Str 13, Dex 12, Con -, Int 9, Wis 10, Cha 6
Skills: Listen +6, Spot +6
Feats: Toughness, Improved Critical, Track
Environment: Any
Organization: Solitary or (larger) Horde
Challenge Rating: 8
Treasure: None
Alignment: Chaotic Evil
Advancement: -
Level Adjustment:


“This crowd of decaying corpses shuffles aimlessly about, moaning and wailing hoarsely. One of their number notices you and lets out a loud moan, spurring it's fellows into action. The mob surges forward, rotting arms reaching and clawing the air ahead of it. As they near, the nearest one lunges for a bite, its teeth bared in a face that is missing an eye and large swaths of flesh.”

===Combat:=== Charge nearest target, grapple and bite, will pursue endlessly for 2d12 hours, in small groups they are uncanny stalkers, in a horde they are legion.


*Uses zombie rules from monster manual, zombie variant rules from libris mortis, and mob rules from dungeon master’s guide 2, the rest is from d20 apocalypse.



Back to D20 Modern->D20 Modern Creatures

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors