Tendril (Chainsaw Man Supplement)

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Tendril[edit]

Equivalent to devil’s current size fiend (Devil), chaotic evil


Armor Class (Devil Power DC)
Hit Points Charisma modifier times half your level
Speed half of the summoner's movement speed in ft.


STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 10 (+0) 10 (+0) 10 (+0)

Skills Athletics +2
Senses passive Perception 10
Languages common


Devil Power Improvement. The Tendrils gain each of the dread empowerment tier benefits if you meet the prerequisite for each benefit.

ACTIONS

Pierce.' Melee Weapon Attack: +(Strength modifier+summoners proficiency bonus) to hit and, reach 5 ft., one target. Hit: 8 (2d6+Strength modifier) piercing damage.

BONUS ACTIONS

Regeneration. The tendril may use your regeneration, however they spend twice as many blood points as you would've.

REACTIONS

Regeneration. The tendril may use your regeneration, however they spend twice as many blood points as you would've.

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