Talk:Prismatic Bow (5e Spell)

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Balance[edit]

I like the idea of this spell, but it seems to not consider a few things. Most important of these is that there's nothing to prevent this longbow from being handed over to someone with Extra Attack (let alone a fighter with action surge that is affected by haste).

Among other uses, the longbow which lasts for an hour can be used by a the party's fighter to make at least two attacks per turn, each of which can petrify, render insane, or even banish to another plane a target for an ambiguous duration. Similarly this mere 6th level spell can instead be used to let anyone with Extra Attack do 20d6 + 4d8 damage per turn, let alone an optimized fighter.

YHalf of these issues would be fixed with a clear statement including something like "once per turn, you can use this longbow to..." The other half should be further clarified and likely nerfed.

...This is a less explicit problem, but I would also say the damage is at least a couple d6s too high considering it can be used every turn for an hour, and doesn't require concentration. - Guy (talk) 10:36, 9 November 2017 (MST)

Balance 2?[edit]

I made a lot of changes to try to fix this one? The craziest being lowering it to a level 5 spell so that the ranger class could actually use it. As compensation the crazy colored arrow attacks now require lower level spells as a type of ammunition. To keep it balanced the bow deals damage equal to approximately a level 1/2 spell normally and level 5 spell damage when you fuel the arrow. Hopefully the wording keeps it from being handed off to a fighter for rapid fire game breaking results. And ambiguous effects were linked to appropriate spells for clarity.

Just trying to help thoughts and adjustments welcome --Meep (talk) 14:18, 19 December 2017 (MST)

Also made it a bonus action for creating the bow and another to empower the arrow so you can't do it all in one turn, but you are still able to let loose a "basic" arrow on the same turn you cast the initial spell --Meep (talk) 17:16, 19 December 2017 (MST)

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