Talk:Nevervoid Haunter (3.5e Class)

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Comment[edit]

This "Nevervoid", as you call it, sounds interesting. It could very well be another name for the Far Realm (or Outside, as HP Lovecraft might have called it, had he played D&D).

You just made my watchlist. Bravo! -- Mythos 21:01, 1 June 2009 (MDT)

Merge Paths?[edit]

Would it be unbalancing to be able to be able to dip into the three paths at will, and instead level up all three paths at once? I'm thinking this would make it more like a sorcerer with the UA Spell Points.

Perhaps somewhere in there, it would be sensible, too, to be immune to Fear effects. Also, why does this class only do one thing for the day, then just sit there, useless? Then again, I don't really know what I'm talking about, so I could be blatantly wrong - just offering my thoughts. --Dsurion 18:32, 7 June 2009 (MDT)

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