Talk:Giants (3.5e Race)

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Level Adjustment[edit]

Large creatures warrant a level adjustment.

This race has an excessive number of skill adjustments.

I've seen worse. I could remove the bonuses to jump and climb and change their base speed to 40. Then their higher base speed would give them the better climb and jump a large creature should get. Or is it height that influences Jump? If so, I can remove the jump bonus as is.
About the largeness giving a level adjustment. I disagree. I've never seen "small" being treated as a lowering to LA. Size gives penalties and bonuses. The giants have -2 spot and -2 listen (which are important skills) because of their large size added to the regular penalties. --Yaeri 00:35, 21 February 2006 (MDT)
A good idea
I like what you came up with and I don't think it does deserve a level increase as you don't a have a huge bonus to strength and Constitution that most creatures do that have adjustments. Looking at the half giant presented in Expanded Psionics they have an adjustment but the negitives out weight the need.
Beside that if you compare them further you would think that the Giant you presented is under powered for a giant but just by comparison. I still like it.
Large Equals LA +1
The savage species manual states something like, Large Size does not incure a +1 level adjustment, but the reach caused by the large size does. So all races that have the 10ft reach need a +1 LA. The way Level adjustment works is loosly thus;
  • You can not have a negative level adjustment, so all races are fixed to be 0 LA like if they are small (Gnomes and halflings have a good amount of benefits)
  • Certain things just recieve a +1 LA, no matter how many negetive qualities you give your race. Those things include, but not limited to, 10 ft. reach and a +4 to any stat. So no matter what negetive quality you give them if they have a 10 ft. reach or a +4 to any stat they have to have a +1 Level adjustment. --Jejyman 12:21, 10 March 2006 (MDT)
Indeed, you're right: race changed
I don't own savage species, but I can see that reach is indeed very powerful. So I've altered the race to gain all benefits and penalties of large size EXCEPT for reach. Their base speed is also adjusted to large size now (40) so I've removed the bonuses to climb and jump as their speed makes these redundant. --Yaeri 3:53, 11 March 2006 (MDT)
Take a look at the Powerful Build feature of the Half Giant race from the Expanded Psionics Handbook. That works much better for a "big but not Large" race (and in fact, is a feature my own Ulykos race earn as the last part of their racial class.) It's part of the SRD, so it's fair game to reuse. --Oneiros 10:49, 10 July 2006 (MDT)
Another approach on the "big but not Large" is via a feat. My race/monster the ogrillons may take the racial feat Big Brute which grants size-related benefits. —Sledged 12:20, 8 October 2006 (MDT)

Other Things[edit]

A Large creature's unarmed strike does 1d4, not 1d6 (monks notwithstanding).

Also, I organized the talk page a little bit. It took me a while to figure out that all the comments where part of one topic of discussion. —Sledged 12:20, 8 October 2006 (MDT)

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