Talk:Fortress Armor (5e Equipment)

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AC 20 at first seems like a lot, but then when you look at it, it's effectively plate + shield, with a lot of disadvantages. And, because part of your AC is because you are 'using' a shield, you cannot leave the attached shield, well, attached and use another shield to get an AC of 22. It's a cool idea, but it's just all-around worse than getting Plate and a shield.--Dorlon (talk) 09:09, 9 April 2017 (UTC)

I'm not sure about that. I assumed that "attaching" the shield granted the usual +2 AC bonus of a shield, on top of the armor's 20 AC. That whole shield paragraph could be phrased better, I think.
Assuming you're right, then yes, no one should get this when they could get plate. Assuming I'm right, this should probably be in the realm of a magic item—even with the penalty to dexterity saving throws, it's still providing the AC of +2 plate, which is a very rare magic item. Either way, it could use a little revision... - Guy (talk) 09:23, 9 April 2017 (UTC)
Hmm, yeah, I didn't think of it like that. In that case, it's pretty powerful, but with the downsides, I could see it being a rare magic item instead of a very rare magic item. I have to say that I do love that this was inspired by Fire Emblem, though.--Dorlon (talk) 13:33, 9 April 2017 (UTC)

I gather this is supposed to be plate with one more AC that you cannot use with a shield, leaving both your hands open for other uses. And getting some downsides for it. Taking your shield off is a cool feature, but mostly useless unless you have any shield-based abilities (and if so, why not just get full plate and shield? You'll save 490 gold). The idea of holding a shield while wearing an armour that already is one is both out-of-flavour and would be overpowered, so it should be rectified that you can't wear one and I think it's balanced. vladulenta (talk)

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