Talk:Battle Hedgehog (3.5e Prestige Class)
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Rating - 4/10
I give this Prestige Class a 4/10 because the concept is great but there's a few things that tend to go munchkin.
+3 to max dex bonus to spiked heavy armor seems almost against even the physics of a magical world. +1 seems more reasonable.
Hedgehog Weapon Specialization gives two feats in one level in addition to a conditional AC bonus.
Beware the spines giving the player unlimited AoO in addition to giving the player more chances to get an AoO is way too pumped up. This could be lessened to a number of times in a turn based on the prestige class level.
Aspect of the Hedgehog gives the player the ability to dig at their base speed. I don't think even a real hedgehog can burrow as fast as it runs. It seems almost ridiculous This is further unbalanced as it adds two more to the AC in addition to it.
Spike Bomb seems a bit far out too. It seems this would be an armor enchantment rather than an Su. Perhaps this could be used as a way to flesh out the background on it and that the battle hedgehogs are part of some sort of martial order and they gain this magical spiked armor when they've reached a certain rank/level.
Again, I love the idea of this class. I really want to play a character based around this concept now. --Xenophon 03:15, 12 December 2006 (MST)
You think it's munchkin? Has it occured to you that there is nothing that says the damage of the spikes is increased? All of these attacks are just doing 1d4 damage. Spike Bomb only does 3d4 damage. In a lot of ways, it's like a dwarven defender. As for the AoO, they aren't unlimited, they're limited by how often he's attacked and missed. He doesn't get to make any extra attacks for other reasons. And regardless of how many he makes, they all only do 1d4. If anything this is under-powered.
Should Dwarves Be Allowed?
I think dwarves should be able to become battle hedgehogs. I think there were dwarven warriors similar to this in Salvatore's books. -- Thiregan 16:08, 24 December 2007 (UTC +2)
- Feel free to change it. --Green Dragon 22:03, 24 December 2007 (MST)
- Done and done. -- Thiregan 21:45, 30 December 2007 (UTC +2)
Power - 4/5 I give this class a 4 out of 5 because it is very well balanced, but I get the feeling it may be a little under-powered. I think it should have a d10 hit die. Spike Bomb Should be more powerful too. --Connery55 14:09, 18 July 2009 (MDT)
Wording - 4/5 I give this class a 4 out of 5 because while this had no spelling/grammar errors that I could see, I think it should have been explained, What happens for 5 rounds after the Hedgehog uses Spike Bomb? --Connery55 14:09, 18 July 2009 (MDT)
Flavor - 4/5 I give this class a 4 out of 5 because it's unique, novel, and original, but it is missing a lot of the role-play information --Connery55 14:09, 18 July 2009 (MDT)
Spiked Gauntlets are Simple Weapons
Just a heads-up. --PokeDM
Power - 4/5 I give this class a 4 out of 5 because it's seems to be a perfectly nice prc to a fighter. Needs to lessen the armor loss after the bomb to 2 rounds. --Moose 12:04, 26 August 2011 (MDT)
Wording - 4/5 I give this class a 4 out of 5 because it seems better than most I've read on here. --Moose 12:04, 26 August 2011 (MDT)
Flavor - 5/5 I give this class a 5 out of 5 because I'm definitely going to play one of these. Needs more info. --Moose 12:04, 26 August 2011 (MDT)