Talk:Balance Drills (3.5e Feat)
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First of all, saves are determined by character level, not effective character level. With the feat as you wrote it, a creature with LA +8 would get +4 to it's reflex save from LA. But LA never effects game stats, only XP and gold.
Second, it's base reflex save, not the reflex save itself. Otherwise, this feat would nix any bonus, including Lightning Reflexes, magic items, and even dexterity. Ouch.
Third, I don't know any template or race that modifies Reflex saves. What you can get is racial hit dice, which affect the base reflex save. But you don't need to mention that if you say base reflex save.
Anyway, this feat could be so much easier if it would just grant a flat +X to Reflex saves. --Mkill 03:18, 26 July 2007 (MDT)
- I forgot the "base". Good catch.
- This is a scaling feat. The use of LA is intended. This guarantees that the new save will be appropriate to the encounters that the character is facing, and that other save improvement feats and items can then stack correctly off of it. In comparison, at this level, character can afford items that grant +2 to all saves. Remember, this benefit requires 10 feats. —The preceding unsigned comment was added by Dmilewski (talk • contribs) 13:17, 9 October 2007 (MDT). Please sign your posts.
- Sorry, but the use of LA for anything but calculating XP or starting equipment is a clear NO SIR. NADA. DAME. NJET. NEIN. LA is exclusively for judging in what average level party a monster character belongs. Note that most creatures don't even have a ECL, but could take this feat, such as a balor (with fighter levels). --Mkill 09:27, 26 July 2007 (MDT)
Changed this into a general feat. Added restrictions for a character being lightly or unencumbered. Clarified the language.--Dmilewski 13:17, 9 October 2007 (MDT)