Talk:Ablative Armor (3.5e Feat)

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Why the limit? None of this is gamebreaking (although DR 5/adamantine at level 3 is fairly good) and it scales horrible (as in not at all). There's no reason for the feat to be so limited. Surgo 00:23, 7 September 2008 (MDT)

It's actually based off a magic item (an armor crystal I believe) from the MIC which does the same thing. That is the trade off intended of being more useful at low, than high, but I am playing with ideas of making it scalable. I don't want it to get too complex though. If I scale it, it'll just be to add more hp to the "pool" -- Eiji 01:54, 7 September 2008 (MDT)
Adding more HP to the pool isn't scaling; it remains just as useless when levels go up. Addming more HP to the pool and adding DR as well is scaling. Surgo 10:19, 7 September 2008 (MDT)
At first look at this feat I thought it would have been more like "When the warforged takes 5 damage prevent 1." Just the way the description is worded in my opinion. --Sabre070 07:14, 29 December 2008 (MST)
I agree with that interpretation (sorta). I read the description as: When the warforged takes at least X damage, prevent Y. Which could be worded in the rules text as: When you would take at least X points of damage from a single attack, you gain damage reduction Y/adamantine against that attack. The description is a little confusing. --Aarnott 10:23, 19 March 2009 (MDT)


There is a variation of this type of armor called Ablative Hull Armor (see: Memory Alpha, the Star Trek Wiki). It requires an Ablative Generator which you could make as magic item/artifact for D&D or as new technology for D20 Modern. Now, as new technology, it is only known to be capable of protecting only vehicles, but, as magic item/artifact, you could make it capable of protecting almost anything, specifically PC's, NPC's, and creatures. What the generator does is it creates, and then deploys, armor plating around the object that it is protecting. The plating itself functions just like regular Ablative Armor except that it is much stronger. This technology can also be described as Nanotech Molecular armor plating. If you choose to use my suggestion, I would willing to collaborate with on the matter.--Jimmy 14:13, 27 January 2009 (MST)

Sounds like just flavor things, but I don't mind. At the moment, it is a warforged component, so it is golem-magicy-armor designed to work in tandem with the various warforged armor feats they have out there (Mithril, Adamantine, Ironwood, etc. plating and any DR they already possess). Do tell me more about how the Star Wars armor works mechanically speaking though, is it the same? -- Eiji 19:38, 27 January 2009 (MST)
Although it was probably used in Star Wars (I don't know for sure), my idea actually comes from Star Trek. Here is general desciption: Ablative material, in this case, armor, is any material that possesses a capability for rapidly dissipating heat from a substrate. I don't know if, mechanically speaking, it is the same, it sounds like maybe. You will have read the (respective) articles on Ablative Armor and Ablative Generator at Memory Alpha. And, by the way, I don't know how to activate the links so you will probably have to do a search on Google.--Garfield of Borg 14:22, 28 January 2009 (MST)
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