Talk:3.5e Psychic Warrior Powers

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Hmmm[edit]

Could someone add this to the list? http://www.dandwiki.com/wiki/Physical_Acceleration_(DnD_Power)

It's not a category thing. Feel free to add it yourself. -- Jota 01:27, 24 June 2009 (MDT)
Unfortunately, the main article appears locked :-(
It most definitely is not, not even partially. -- Jota 01:48, 24 June 2009 (MDT)
I have no clue why this page doesn't even use a dplc. Obviously the homebrew psionics sections has been disgustingly ignored, and it is riddled with problems that need to be fixed. → Rith (talk) 01:58, 24 June 2009 (MDT)
Well it is homebrew psionics. I hardly touch regular psionics, and then you start talking about homebrew? Don't get me wrong, I'm sure some people find them attractive, but I just can't get into it. -- Jota 02:06, 24 June 2009 (MDT)
First off, psionics are overpowered in the same way that Pun-Pun is overpowered, via abuse of the system. Psionics are, by themselves, fair, but they are easy to abuse, sadly enough. All the same, no page on this website ought to be being ignored. → Rith (talk) 02:26, 24 June 2009 (MDT)
Actually... as long as you follow the golden rule (can't spend more PP on a power than your manifester level) psionics are very balanced apart from one or two powers. As a whole, the system is far more balanced than magic (Glitterdust? Polymorph any Object? Polymorph? Shrink Item? Explosive Runes? Color Spray at low levels, Haste, the list goes on and on). As for psionics being overpowered... check this out: http://forums.gleemax.com/showthread.php?t=331253 ;-)
The article is locked to non-registered users. Also, it would be great if someone put in a dplc here... --Aarnott 06:01, 24 June 2009 (MDT)
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