System Operator (5e Class)

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System Operator[edit]

Blessed with the "System" power, you can change the properties of things. Like transforming the terrain around you or shaping a steel bar into a massive sphere. With this power, everything in this world is within your grasp you are here to uphold the balance and rules of this world that was created.

Creating a System Operator[edit]

Quick Build

You can make a System operator quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Dexterity. Second, choose the one of your taste background.

Class Features

As a System Operator you gain the following class features.

Hit Points

Hit Dice: 1d8 per System Operator level
Hit Points at 1st Level: 8 + Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per System Operator level after 1st

Proficiencies

Armor: Light armour, medium armour.
Weapons: Simple weapons, martial weapons.
Tools: One of your choice.
Saving Throws: Cha and Dex
Skills: Choose three from Arcane, History, Insight, Investigation, Perception, Survival, and Acrobatics.

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) One Martial weapon or (b) {{{item1b}}}
  • (a) Explorer's pack or (b) Dungeoneer's Pack
  • If you are using starting wealth, you have 4d4x10 in funds.

Table: The System Operator

Level Proficiency
Bonus
Features System Points (SP) Punch Die Rank Commands
1st +2 Trial System Operator Experince, System Operator Body - d4 - -
2nd +2 Operator Console, Access to Operator Console, System Inventory 4+Cha d4 D 2
3rd +2 Profile Tab, System Message 6+Cha d4 D 3
4th +2 Ability Score Improvement 8+Cha d4 D 4
5th +3 System Inventory Improvement 10+Cha d6 D 6
6th +3 System Map 12+Cha d6 C 7
7th +3 Hands Free 14+Cha d6 C 8
8th +3 Ability Score Improvement 16+Cha d6 C 10
9th +4 [[#|]] 18+Cha d8 C 11
10th +4 [[#|]] 20+Cha d8 B 12
11th +4 [[#|]] 22+Cha d8 B 14
12th +4 Ability Score Improvement 24+Cha d8 B 15
13th +5 [[#|]] 26+Cha d8 B 16
14th +5 [[#|]] 28+Cha d10 A 17
15th +5 [[#|]] 30+Cha d10 A 19
16th +5 Ability Score Improvement 32+Cha d10 A 20
17th +6 [[#|]] 34+Cha d10 A 21
18th +6 [[#|]] 36+Cha d12 S 22
19th +6 Ability Score Improvement 38+Cha d12 S 24
20th +6 Absolute Command 40+Cha 2d10 SS 25

Trial System Operator Experince[edit]

At 1st level, you have experienced what it's like to be a Trial System Operator and had to train to use your body like a weapon.

  • You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and any weapons that you are proficient with.
  • You can roll a d4 in place of the normal damage of your unarmed strikes. This die changes as you gain System Operator levels, as shown in the Martial Arts column of the System Operator table.

System Operator Body[edit]

At 1st level, your body has been reinforced to better assist in your daily duties as a System Operator. While wearing no armour and not wielding a shield, your AC equals 10 + your Charisma modifier + your Proficiency bonus.

Operator Console[edit]

At 2nd level, you learn how to open and type commands into the console, you use charisma to calculate the DC and the attack rolls of your commands. Additionally, you gain "System Points" equal to twice your level + charisma as shown in the table. Your points are fully recovered at the end of a long rest and only an amount equal to your charisma + proficiency at the end of a short rest.

Using Commands:
To use commands you must use 1 bonus action to open your console, this involves placing your hand in the hand and dragging it downward. then type in the console the command key: "/command_#####" and then add any more information required.

Acess to Operator Console[edit]

At level 2, you gain access to the list of commands that a System Operator knows, you start with 2 Rank D commands. The number of commands and which Rank you can get increases as you level up as shown in the table.

System Inventory[edit]

At level 2, you gain to a new tab in you Console, this tab is called "Inventory" by clicking this you will see 20 slots which lead to a small demiplane. This demiplane can hold any items that can be worn or carried as long as the number of items in the demiplane does not exceed the number of slots. The demiplane has no air, Weather, temperature or flow of time, Living things may not be placed inside the inventory. If you were to die all items in the demiplane would appear within 5 feet of the corpse.

Profile Tab[edit]

At level 3, you gain the ability to open a menu that shows a creature's information. You can spend your action and 2 System Points to force a creature within 30 feet of you to make a Wisdom saving throw, if it fails you discover health, AC, toughness, immunity, spellcasting level, and a feature at random (I recommend rolling dice).

System Message[edit]

At level 3, you gain the ability to spend # "System Points" (1 Per every 10 feet) and all selected creatures within this radiance will be able to see the console message that you have written. This can be either verbal or written, everyone selected will be able to understand the message if they are able to understand a language. In the event, they can't understand a language it may convey the feeling of your message to them instead.

Ability Score Improvement[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

System Inventory Improvment[edit]

When you reach 5th level, you now have 30 inventory slots. you may now also enter the demiplane, it is a fully white room that can be changed depending on what is needed. time is still frozen inside the room as long as there are no living beings in the room. you will be able to add a living being to the demiplane now. You may also control the weather, temperature and air in the demiplane as you see fit.

System Map[edit]

When you reach 6th level you now have access to a new tab in your console. This tab allows you to see the terrain in a 100km circle around you. If you wish you may roll your perspective die and detect all creatures within 10km, these will be shown with red dots, and unless the creature hides or attempt to conceal its presence you will be able to see where they are and how it moving.

Hands Free[edit]

When you reach 7th level you no longer need your hands to control the console. you may use commands, open the console, switch tabs, place and take out items from your inventory with just a thought.

System Commands[edit]

/Command_[edit]
/Command_[edit]
/Command_[edit]
/Command_[edit]
/Command_[edit]

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the System Operator class, you must meet these prerequisites: You must be blessed with the chance to become a system operator by becoming a trial System Operator (A GOD MUST GIVE YOU THIS TITLE) after completing the trial phase the god may bestow upon you in the class. Proficiencies. When you multiclass into the System Operator class, you gain the following proficiencies:

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