Summon Imps (4e Power)

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Summon Imps Demonologist Attack 9
You summon three impish fiends to burn your enemies.
Daily Star.gif Arcane, Necrotic, Summoning, Implement
Standard Action Ranged 20
Effect: You summon 3 Medium imps in 3 unoccupied squares within range. The imps have speed 6, 1 hit point, and defenses equal to yours. When you command your imps to make an action, all your summoned imps make the same action. As a free action, each only once per turn, you can give your imps the following commands.
  • Free Action: Ranged 5 (one creature); Charisma vs. Reflex; 1d4 fire damage.
  • Opportunity Attack: Melee 1 (one creature); Charisma vs. AC; 1d4 damage.
  • Free Action: move up to 6 squares

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