Stormbringer (3.5e Prestige Class)

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The paladin who had fallen from grace sneered at the one who dared challenge him now. The once-upon-a-time warrior of the holy gods knew all the tricks, all the strategies of the warrior before him. The good female darted forth with her longsword in hand and crossed swords with him. His swordsmanship was too strong, and he managed to knock her blade away. Then, something he did not expect happened. She pointed directly at him, a bolt of blue lightning striking him in the chest and electrocuting him. Before the lightning completely fried him, he pondered to himself, 'How, by Wee Jas, is this possible? Surely she would have sacrificed further experience as a paladin to learn THIS kind of magic!" That, however, is where he was wrong: she did not sacrifice the path of the paladin, but merely chose a slightly different version of it: the stormbringer.

The stormbringer class embodies the wrath of the gods in the form of raw elemental power. The first stormbringers were once paladins who were blessed by a exarch from Ehlonna with the power to use the forces of nature against the unholy. Though mostly paladins become stormbringers, some clerics whose domains do not include the powers of the stormbringer, or even druids who seek mightier damaging magic, have risen as stormbringers. Sometimes even fighters, barbarians and bards who dabble in the divine arts and who also wish to learn arcane magic have become stormbringers. But of course, wizards and sorcerers usually do not waste their time with this class as they can learn the spells of the stormbringer themselves.


Alignment: Any non-evil. Ehlonna, being a Neutral Good goddess, would dare not present the exarch who bestows the title of stormbringer before an evil character.

Base Attack Bonus: +5.

Class Features: Turn or Rebuke Undead.

Special: Must be visited by a being who possesses divine spells aligned with Ehlonna and be blessed by them.

Table: The Stormbringer
Hit Die: D8
Level Base
Attack Bonus
1st +1 +1 +0 +1 Stormbringing, First Storm Spells
2nd +2 +1 +0 +1 Second Storm Spells
3rd +3 +2 +1 +2 Third Storm Spells
4th +4 +2 +1 +2
5th +5 +3 +2 +3 Wrath of the Storm
Class Skills (2 + Int modifier per level)
Concentration, Knowledge: Nature, Survival

Class Features[edit]

All the following are class features of the Stormbringer:

[Note: For info on the spell "Tempest", please refer to Tempest (3.5e Spell).]

Weapon and Armor Proficiencies: The Stormbringer does not gain any proficiencies in weapons or armor.

Stormbringing: Due to their knowledge in upbringing divine wrath, a paladin or cleric who gains levels as a stormbringer is treated as if every two stormbringer levels are one of the levels of their respective class. This effect applies in terms of learning class features, spell levels, and spells per day learned at such a level. For example, a character who is a Level 6 paladin/a Level 2 stormbringer is treated as a level 7 paladin.

If the character in question possesses levels in both paladin and cleric, his or her player must choose which class will benefit from the effect of Stormbringing. Once made, this choice cannot be changed. If one class is gained after the other, the initial class will benefit from Stormbringing; i.e. if a cleric/stormbringer gains a level as a paladin, Stormbringing will only affect cleric levels for that character.

If a stormbringer who has levels in paladin loses their paladin abilities in par with violating their code of conduct, they will also lose their stormbringer abilities until they regain usage of their paladin abilities.

Finally, the spell levels of a stormbringer using the spell-like abilities given by this prestige class are the same as the character's chosen levels. For example, a stormbringer who is also a level 5 paladin uses the spell-like ability shocking grasp given by this class can inflict 5d6 damage with it.

The Save DC of such spells is equal to the user's spell saves or, if they cannot use spells, it is equal to 10 + the Spell Level of the spell + the user's Charisma modifier (i.e. a fighter using the Shocking Grasp spell-like ability of this class will have a Save DC of 14 if they have 1 Charisma score of 16 or 17).

First Storm Spells (Sp): At first level, a stormbringer can use Shocking Grasp, Gust of Wind or Lightning Bolt as the spells up to three times per day in total; for example, one could use two uses of Gust of Wind and one use of Lightning Bolt a day at their first stormbringer level. These spells are treated as Divine spells.

The amount of "First Storm Spells" one can use a day increases to four at stormbringer level 2 and to five a day at level 3.

Second Storm Spells (Sp): At second level, a stormbringer can use Wind Wall or Tempest as the spells up to three times per day in total. These spells are treated as Divine spells.

The amount of "Second Storm Spells" one can use a day increases to four at stormbringer level 3 and to five a day at level 4.

Third Storm Spells (Sp): At third level, a stormbringer can use Chain Lightning or Flame Strike as the spells up to three times per day in total. These spells are treated as Divine spells.

Wrath of the Storm: At fifth level, a stormbringer can exchange three uses of a "First Storm Spell" or two uses of a "Second Storm Spell" for the use of a "Third Storm Spell".

Special: A paladin who gains levels in this class can continue to gain levels as a paladin.


If a stormbringer becomes Evil-aligned, they can no longer use their stormbringer class abilities and cannot gain any more levels as a stormbringer until they return to a non-evil alignment (if they ever do).

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