Stiyahi (3.5e Race)
From D&D Wiki
Stiyahi are a generally amiable race, preferring to live peacefully in isolated forest communities, often in high-altitude mountains. They have been known to shelter weary travelers, and have even been said to adopt human young. They form tight-knit family groups, and the only known exception to their usually peaceful nature are when their family is threatened. In this situation, they are known to use small trees as clubs to ward off attackers. They appear to enter a pseudo-rage similar to a barbarian, showing no mercy to their victims.
Stiyahi are 4 feet tall on average, fluctuations being no larger than 3 inches in either direction. They are extremely dense, weighing approximately 130 pounds, mostly comprised of muscle. Their bodies are covered in thick, coarse hair, almost like a layer of fur, ranging in color from brown, to shades of grey and black. This is mostly waterproof, a superb insulator, and provides protection from environmental hazards such as thorns or jagged rocks. They have short, thick necks, with very flat noses, small ears, and large, round, sunken eyes. Eye color is most often brown, however, green eyed Stiyahi have been reported.The palms of their hands and the bottoms of their feet lack hair, instead being covered in thick, leathery skin.
While they keep to themselves, Stiyahi show no hostility to other races, provided they are not provoked. They do seem to share a friendship with elves of the woods, but little is known of this.
Stiyahi are not known to take an alignment besides Good or True Neutral.
Stiyahi are seen most frequently within the Lecora Mountains, the only known location of Stiyahi villages. Villages are frequently found within forests of Eduras Pines, within mountain valleys. Villages are often small and simple, consisting of huts made by weaving branches between living trees.
Stiyahi do not formally worship a god or pantheon, but seem to pay homage to a nature deity, presumably the progenitor of their race. The only evidence of this is in the words of the coming of age ritual, which roughly translates to, "By great father Ronsham."
Stiyahi are fluent in Taedan, their native tongue, but most have mastery of Common, have an extensive vocabulary in Dwarven, and speak broken Elvish.
Stiyahi youth are referred to as Son or Daughter of their father until they are 24, at which age they undergo a coming of age ritual, in which they must carry a torch from one village to the next, and back, without letting it go out. Upon returning to the village, they are given their adult name. Examples for Males; Runthok, Caugon, Ghurnul. Examples for Females; Rytia, Taston, Metsa.
- +4 Strength, +2 Constitution, -2 Charisma, -2 Intelligence: Stiyahi are very strong and durable, but their appearance is often intimidating to those who have not met them before. While intelligent, they are also relatively primitive.
- Monstrous Humanoid
- Small: +1 to AC, +4 to Hide checks. No Strength Penalty.
- Stiyahi's base land speed is 25 feet
- +2 Intimidate: While they have an intimidating appearance, their small stature diminishes their menace.
- +2 Spot and Listen: Living in the wilderness has taught the Stiyahi to be alert to potential prey, or enemies.
- +2 Survival: Their wilderness habitat has forced the Stiyahi to learn to survive in even the most adverse conditions
- +4 Move Silently: Even enraged, Stiyahi have abnormally quiet footsteps, allowing them to surprise their foes.
- Natural Armor: Their thick hair gives Stiyahi +2 natural armor.
- Automatic Languages: Taedan, Common, Dwarven. Bonus Languages: Elven
- Favored Class: Barbarian
|Middle Age1||Old2||Venerable3||Maximum Age|
|70 years||110 years||150 years||+3d20 years|
|Gender||Base Height||Height Modifier||Base Weight||Weight Modifier|
|Male||4' 1"||+1d2||135 lb.||× (1d10>) lb.|
|Female||3' 11"||+1d2||125 lb.||× (1d10) lb.|