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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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5 May 2024
- Fallout (5e Campaign Setting) 14:15 +2 2001:569:7de3:7b00:798a:e524:2063:8bb7 talk →Fallout
- Experiment 86 (5e Fallout Supplement) 13:56 +8 2001:569:7de3:7b00:798a:e524:2063:8bb7 talk →Experiment 86
3 May 2024
- Caesar's Legion (5e Fallout Supplement) 13:21 -35 74.102.104.59 talk →Praetorian: Changed AC's entry from "15 Ballistic, Energy, Melee; 16 Explosive" to "15 All", to match the +5 AC All increase from the centurion armor's actual stats in the armor page.
- Caesar's Legion (5e Fallout Supplement) 13:19 0 74.102.104.59 talk →Centurion: Forgot that Heavy removed dexterity modifier to AC. Reduced AC by 2 as a result.
- Caesar's Legion (5e Fallout Supplement) 13:17 -3 74.102.104.59 talk →Centurion: Changed AC entry of "13 Ballistic, Melee; 14 Energy; 15 Explosive" to "17 Melee, Energy; 18 Ballistic, Explosivel". As of writing, the Centurion armor pieces in the Armor page add up to +5 All AC, +1 Ballistic and Explosive from the Metal Helmet. In addition, the Centurion has a Dex modifier of 2.
- Caesar's Legion (5e Fallout Supplement) 13:04 0 74.102.104.59 talk →Centurion: Changed base damage of Thermic Lance from 2d10 to 2d12 to match the entry in the Weapons page.
- Caesar's Legion (5e Fallout Supplement) 12:36 +5 74.102.104.59 talk →Legionary: Changed "thug" to "legionary"
1 May 2024
- Raider (5e Fallout Supplement) 13:04 +9 74.102.104.59 talk →Raider: Added "Revolver" to the name of the Pipe .45 Rifle, to match the same entry in the weapons page. Also updated the ranges of the pipe weapons, which also didn't match their entries in the weapons page.