User contributions
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- 14:54, 28 May 2023 diff hist 0 Virgil's Blade Flash (5e Spell) Reduced damage by 1d8. current
- 01:55, 24 May 2023 diff hist -48 Virgil's Blade Flash (5e Spell) Removed the increase in the distance you can move on up casting. In hindsight and actual use the spell is good enough without it.
- 21:13, 5 September 2022 diff hist 0 m Overcompensated Weaponry (5e Spell) Spell was in the wrong level current
- 14:32, 5 September 2022 diff hist 0 Floortilting (5e Spell)
- 02:54, 4 September 2022 diff hist +3 Floortilting (5e Spell)
- 02:52, 4 September 2022 diff hist +1,446 N Floortilting (5e Spell) Created page with " {{5e Spell |name=Floortilt |school=Evocation |ritual= |lvl=2nd |casttime=1 action |range=60ft |comp=V, S |dur=Instantaneous |summary=You alter gravity's effect on a creature..."
- 13:26, 7 February 2022 diff hist 0 Elemental Ammunition (5e Spell) 2th current
- 13:19, 7 February 2022 diff hist +17 Elemental Ammunition (5e Spell)
- 13:17, 7 February 2022 diff hist +44 Elemental Ammunition (5e Spell)
- 13:16, 7 February 2022 diff hist -5 Elemental Ammunition (5e Spell)
- 13:14, 7 February 2022 diff hist +1,418 N Elemental Ammunition (5e Spell) Could be a bit OP but my dm approved it so I just need somewhere I can access easily.
- 02:51, 20 November 2021 diff hist -5 m Virgil's Thunderous Lightning Strike (5e Spell)
- 01:45, 25 May 2021 diff hist +355 Reshape Terrain (5e Spell) The spell mostly made move earth irrelevant and was kind of vague on if you could continually alter the terrain in different ways for the duration of the spell. Also the range increase when upcast didn't specify if it was cumulative or multiplicative.
- 14:55, 10 April 2021 diff hist +7 Virgil's Thunderous Lightning Strike (5e Spell)
- 11:42, 9 April 2021 diff hist +102 N User:Alysrial Created page with "I like to make stuff. Some of it is good. Some of it isn't. I can only find out if I put it out there." current
- 11:37, 9 April 2021 diff hist 0 Virgil's Blade Flash (5e Spell) Changing the damage back to 4d8. The spell doesn't function like a smite and shouldn't be treated as one. Even when adding weapon damage on top of the extra damage the spell is still within the average for a 3rd level spell and does similar damage as a fireball, which has more range, more area, and does half damage on a save.