Soulmask Reaver (3.5e Creature)

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Soulmask Reaver

CR 3

N Medium humanoid
Init/Senses +1/Listen +7, Spot +4
AC 15, touch 11, flat-footed 14; uncanny dodge
(+4 chain shirt, +1 Dex)
hp 34 (3 HD); berserker strength
Fort/Ref/Will +6/+2/+2
Speed 40 ft. (8 squares)
Melee greatsword +7 (2d6+6/19-20)
Base Atk/Grp +3/+6
Special Actions sudden leap
Abilities Str 18, Dex 13, Con 16, Int 8, Wis 13, Cha 9
Feats Freedom of movement,
Skills Climb +8, Jump +12, Listen +7, Spot +4
Berserker Strength (Ex) When reduced to 14 hp or less, a soulmask reaver gains a +4 bonus to Strength, +2 to all saves, and DR 2/-, and takes a -2 penalty to AC.
Sudden Leap (Ex) Once per Round, a soulmask reaver may make a sudden leap. The reaver moves up to 30 feet in a straight line, provoking attacks of opportunity for the movement normally. It may not move through an opponent's square. Using this ability is a swift action.
Feel No Pain (Ex) When Damaged, a soulmask reaver may make a DC 10 Fortitude Save. If successful the damage is negated.

A large man dressed in black clothing holds a greatsword before him menacingly. A white porcelain mask resembling a snarling beast covers his face.

Strategies and Tactics[edit]

Sample Encounters[edit]


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