Smiter (3.5e Prestige Class)

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Smiter[edit]

Take a smiting! And another! Need more? Have another!

Smiters smite more because they are about smiting and they smote their enemies.

Becoming a Smiter[edit]

Characters pursue this class if they want to smite things.

Entry Requirements
Base Attack Bonus: +5.
Skills: Knowledge(religion) 2 ranks.
Table: The Smiter

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +2 Smite 1/day, Varied Knowledge
2nd +2 +3 +3 +3 Smite 2/day
3rd +3 +3 +3 +3 Smite 3/day
4th +4 +4 +4 +4 Smite 4/day
5th +5 +4 +4 +4 Smite

Class Skills (2 + Int modifier per level)
Climb (Str), Concentration (Con), Intimidate (Cha), Jump (Str), Knowledge (arcana0 Int, Knowledge (dungeoneering) Int, Knowledge (local) Int, Knowledge (nature) Int, Knowledge (religion) Int, Knowledge (the planes) Int, Listen Wis, Sense Motive (Wis), and Spot Wis.

Class Features[edit]

All of the following are class features of the Smiter.

Smite (Su): At first level a Smiter to gain a smite attack against a creature, provided they make an appropriate knowledge check DC 10 + 1/2 the targets CR. A successful check means that the smiter adds his Charisma bonus to the attack roll, and his HD quantity to the damage roll. He can do this once per day per level. At 5th level the smiter may smite at will.

Varied Knowledge: The smiter's knowledge checks use the ranks of his highest total. He still requires a rank in a knowledge to use it. Basically if you have 5 ranks in knowledge religion you can use it for knowledge nature and all the other knowledge skills, provided you have one rank in each skill you want to use.

Playing a Smiter[edit]

Combat: They make a Knowledge check, then smite the things that they have knowledge of.

Advancement: Advancement afterwards is pointless. You already smite everything. Wizard is the best so you can continue your Knowledge ranks.

Resources: They get the resource of SMITING!

Smiters in the World[edit]

SMIIIIITTTTEEEE!Smite!Smite!Smite!Smite!Smite!Smite!Smite!Smite!Smite!Smite!Smite!

Characters of this class fit into anywhere that things can be hit and have types.

NPC Reactions: Smiters smite everything that moves. From peasants to dragons, none is free from a smiting, and pretty much everyone hates them.

Smiter Lore[edit]

Characters with ranks in Knowledge (any) can research smiters to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (any)
DC Result
11 Smite.
16 They do have restrictions on their smite.
21 Smiters make knowledge checks based on other knowledge checks to be able to smite things that they know about.

Smiters in the Game[edit]

Smiters as PCs smite things and as NPCs they smite things. They might lead a cult of people who smite chickens, but it is far more likely that they would just run arround (probably naked) and smite things left and right.

Adaptation: Don't make NPCs of this class.


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