Slaver Occupation (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search


Slavery is a controlled business in the post-nuclear world. Slavers are the people who hunt down people, regardless of gender, race, species, or ideology, who are easily cowed into submission to be captured and fitted with a slave collar.


Age 16+


Choose two of the following skills as permanent class skills. If a skill the character selects is already a class skill, they receive a +1 competence bonus on checks using that skill.

Demolitions, Diplomacy, Gather Information, Knowledge (streetwise), Profession, Search, Sense Motive.

Select either Attentive, Educated (Behavioral Sciences and Streetwise), or Trustworthy.

Bonus TUs/Caps: 6/60

Back to Main PageD20 ModernOccupations
Back to Main PageD20 ModernCampaign SettingsFalloutCharacter Origins

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Home of user-generated,
homebrew pages!