Shadow Assassin (3.5e Prestige Class)
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Becoming a Shadow Assassin
Shadow Assassin is one who prefers the darkness, one who has spent most if not all their time growing up and training in the shadows or darkness. Normally people would choose this class because they prefer the darkness and shadows, one could be weak from a low constitution or lack of proper defenses, maybe they aren't very strong and prefer to out think their opponent ( this class also works if they are strength based ) and or not confident to be in the light. Maybe they have a light sensitivity or cant sleep at night /insomnia and prefer staying up through the night, maybe they find accomplishing their tasks is easier in the dark. how ever you wish to play this class as long as you make it fun and interesting.
Playing a Shadow Assassin
Shadow Assassins have trained to use the darkness and shadows to their advantage and to create disadvantage to their enemies. Shadow assassins can move around the field more freely and safer by hiding in the darkness or creating shadows to not be seen or heard and limiting their enemies movement and weakening their defences making it easier to strike them down. for a fun play on the class and to see where shadows may or may not be, shine a light on the battle map and using any object that would represent the characters and or objects size or shape. this would include a wall, statues, columns, enemies large or small and even your party members and any other object or surrounding that would provide a shadow. For dm purposes they may roll a 1d4 for direction when the direction of the sun can not be determined, north, east, south and west. to determine the direction on the map pick a number for a direction and shine the light in the direction of the rolled 1d4. If the sun is shinning and your heading north and it's mid day, the sun would be behind you. in a dungeon you can roll and adjust the light accordingly. i built and intended to play this as a 5th level rogue and having options to multiclass into fighter or being a fighter gone rogue... haha or any other class that one would be fun and add some flare and flavor to your playstyle or party while not being restricted by just rogue levels and just leave it more open and fun for other options and classes.
special requirements
To become a Shadow Assassin one needs to have the see in darkness ability either from your race or a class feature. must have at least 3d6+ sneak attack or skirmish feature from the scout.
Alignment: any
Required Feat Weapon focus
Required Intelligence +15 required
Race: any race as long as you have darkvission from another source.
Required Skills: +5 hide,+5 move silently,+5 spot,+5 listen.
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +0 | +0 | +2 | +0 | Hide in Plain Sight, See in Darkness, Shadow Step | ||||||||||||||||||||||||||||||||||||
2nd | +1 | +0 | +3 | +0 | Darkness, Sneak Attack +1d6 | ||||||||||||||||||||||||||||||||||||
3rd | +2 | +1 | +3 | +1 | Improved Shadow Step, Shadow Cloak | ||||||||||||||||||||||||||||||||||||
4th | +3 | +1 | +4 | +1 | Shadow Sink, Sneak Attack +1d6, Uncanny Dodge | ||||||||||||||||||||||||||||||||||||
5th | +4 | +1 | +4 | +1 | Shadow Touch, | ||||||||||||||||||||||||||||||||||||
6th | +5 | +2 | +5 | +2 | Evasion Sneak Attack +1d6 | ||||||||||||||||||||||||||||||||||||
7th | +6 | +2 | +5 | +2 | Shadow strike | ||||||||||||||||||||||||||||||||||||
8th | +7 | +2 | +6 | +2 | Shadow Enhancement, Sneak Attack +1d6 | ||||||||||||||||||||||||||||||||||||
9th | +8 | +3 | +6 | +3 | Improved Shadow Strike | ||||||||||||||||||||||||||||||||||||
10th | +9 | +3 | +7 | +3 | Shadow Embodiment, Sneak Attack +1d6 | ||||||||||||||||||||||||||||||||||||
Class Skills (8 + Int modifier per level) ====Class Features==== Shadow Assassins uses their Intelligence modifier for all dc checks and saves for casting or using their abilities, a Shadow Assassin can use their shadow skills ( with the appropriate skills and feats ) to be either a ranged sneak attack sniper, strength based 2 handed weapons dexterity based light weapon user, they may also include two weapon fighting. hopefully the class is fairly well rounded, open and a fun option for any play style. if you feel the class is a little to strong it can be added and countered with light spells that would be stronger than the casters level or add light sensitivity to the character after leaving and or entering their shadow from being effected by direct sunlight or a spell.
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