Shadow Asgard (3.5e Epic Spell)

From D&D Wiki

Jump to: navigation, search
Shadow Asgard
Necromancy [Death, Evil]
Spellcraft DC: 170
Components: V, S, XP
Casting time: 1 standard action
Range: 300 ft.
Area: 60 ft. emanation
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes
To Develop: 1,530,000 gp; 31 days; 61,200 XP. Seeds: Animate dead (DC 25), fortify (DC 17), slay (DC 25). Factors: Bestow 4d4 negative levels (+8 DC), transform drained levels into greater shadows and dread wraith (ad hoc +50 DC), grant turn resistance +10 to all created undead (ad hoc +45 DC), change to 60 ft. emanation (+20 DC), +5 to save DC (+10 DC), standard action casting time (+20 DC), burn 5,000 XP (-50 DC).

This spell creates violent surges of negative energy in a 60 ft. emanation around the caster, bestowing 4d4 negative levels on any living creature in the area. The siphoned life force then culminates in the form of one greater shadow for every two levels so drained. When a creature that originally had 15 or more HD dies from this level drain, its corrupted animus solidifies into a dread wraith. The shadows are all advanced to 15 HD and all undead created by shadow asgard have +10 turn resistance. The undead created through this spell remain in existence until destroyed.

XP Cost: 5,000.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsEpic Spells, Seeds, and Powers

Home of user-generated,
homebrew pages!