Seductress (3.5e Class)
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The Seductress is a user of female wiles to gain ground on her male counter parts, as a succubus. Many seductresses are spies, using their social charms to disarm their opponents without a fight, and leave them vulnerable. She is the best at what she does and her services are worth a hefty price.
Alignment: Any Chaotic
|1st||+0||+2||+2||+0||Poison Use, Seduction, Charming Kiss, Distracting Cleavage, AC Bonus|
|2nd||+1||+3||+3||+0||Alter Self spell, Charm Person, Calm Emotions spell, Spellcasting 1/day,|
|3rd||+2||+3||+3||+1||Secret Alignment, Glibness spell, Eagles Splendor spell|
|4th||+3||+4||+4||+1||Suggestive Kiss, Detect Thoughts spell, Free Hugs, Spellcasting 2/day,|
|5th||+3||+4||+4||+1||Charm Monster spell, Hearts Ease spell, Get Low|
|6th||+4||+5||+5||+2||Silver Tongue, Dominate Person spell, Blinding Beauty spell, Spellcasting 3/day,|
|7th||+5||+5||+5||+2||Draining Kiss, Mass Suggestion spell, Summon Harem, Inner Beauty spell|
|8th||+6||+6||+6||+2||Modify Memory spell, Sirine's Grace spell,|
|9th||+7||+6||+6||+3||Hidden Mind, , Hold Person Spell, Mass Charm Person spell|
|10th||+7||+7||+7||+3||Kiss of Death 3/day, Trap The Soul spell, Unearthly Beauty Spell|
Class Skills (8 + Int modifier per level)
All the following are class features of the Seductress:
Poison Use: When the seductress tries to coat her weapon in poison, she has no chance of accidentally poisoning herself.
Disracting Cleavage: When interacting with someone of the opposite gender, you never fail to distract them. -2 to all rolls against you made by the opposite gender.
Seduction (Ex): You can add your Seductress levels to any Cha based skill check if you are interacting with a person of the opposite gender.
AC Bonus (Ex): When unencumbered, the Seductress adds her Charisma bonus (if any) to her AC and Saves. In addition, a Seductress gains a +1 bonus to AC at 4th level. This bonus increases by 1 for every 3 Seductress levels thereafter (+2 at 7th, +3 at 10th).
Seductress Kisses (Su): A seductress applies various effects to another it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the seductress must start a grapple, which provokes an attack of opportunity. The seductress' kiss or embrace has the following effects (choose one at the time of the kiss):
- At level 1, you may apply the effects of a Charm Person spell with your Charming Kiss. The save DC is (10+Cha) Will.
- At level 4, you may apply the effects of a Suggestion spell with your Suggestive Kiss. The save DC is (15+Cha) Will.
- At level 7, you may apply the effects of a succubus Energy Drain with your Draining Kiss. The victim must save or gain one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another kiss from the seductress. The save DC is (15+Cha) Will to negate the effects of suggestion. It is also a (10+Cha) Fortitude save to remove the negative levels.
- At level 10, your kiss becomes deadly. You may choose to either paralyze your victim for 1/minute per Seductress level, Dominate them, or slay them instantly. For either it is a (10+Cha) Fortitude save. You may only use this ability 3/day.
Spellcasting Abilities (Sp): As the seductress levels, they gain several spells. They have a special pool of spell energy they can cast from. At 2nd level they can spontaneously cast any of their class gained spells Level/day. All spells are Cha based, and are subject to arcane spell failure. As per a sorcerer, metamagic feats may be applied by increasing the casting time.
From 2nd level onward you gain one new spell per level you can cast. You eventually have 9 known spells and 5 casts a day.
Secret Alignment (Su): Being an expert at hiding your true intentions, you gain the effects of a constant Undetectable Alignment and Nondetection spell of a caster level equal to your seductress level.
Free Hugs (Ex): Hugs are free, but for anything else you have to pay. A 4th level seductress gets Improved Grapple as a bonus feat, even if she does not meet the prerequisites. If a seductress already has this feat she instead gains a +4 bonus to her grapple check. a seductress uses her level in place of her base attack bonus, and Charisma in place of Strength when calculating her Combat Maneuver Bonus. Base attack bonuses granted from other classes are unaffected and are added normally.
Get Low (Ex): Let's face it, when it comes to being pinned by a busty blonde or a vicious orc, the choice isn't hard. Whenever grappling a humanoid member of the opposite gender, the seductress's opponent must make a Will Save (DC 10+ 1/2 seductress class level+Charisma) or automatically be grappled. The opponent is denied all grapple checks (thus, automatically failing them) until he succeeds this will save. The DC decreases by 1 for every round the seductress does damage to her foe. Any creature that makes this will save is immune to this ability from this seductress for 24 hours. Furthermore, she does not automatically fail a grapple unless the other creature is at least three size categories larger than her.
Silver Tongue (Su): Your ability to seduce anyone gives you the power to communicate your feelings, however false giving a +5 to both Diplomacy and Bluff. In addition, you get a +4 competence bonus to saves vs attempts at detecting lies by magical means.
Hidden Mind (Su): Your mind and intent truly hidden, you gain the effects of a constant Mind Blank spell of a caster level equal to your seductress level.
A male following the path of the incubus almost never happens.