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|This material is published under the OGL 1.0a.|
|Size/Type:||Gargantuan Magical Beast|
|Hit Dice:||34d10+448 (635 hp)|
|Initiative:||+27 (+19 Dex, +8 Superior Initiative)|
|Armor Class:||44 (+19 Dex, –4 size, +15 insight, +4 natural), touch 40, flat-footed 10|
|Attack:||Claw +52 (2d8+11) melee|
|Full Attack:||2 claws +52 (2d8+11) melee, 3 bites +47 (2d6+5) melee, sting +39 (3d6+5 plus poison) melee'|
|Space/Reach:||20 ft./15 ft.|
|Special Attacks:||Pounce, improved grab, rake 4d6+15|
|Special Qualities:||SR 34, DR 10/epic|
|Saves:||Fort +31, Ref +38, Will +22|
|Abilities:||Str 32, Dex 48, Con 34, Int 14, Wis 32, Cha 19|
|Skills:||Hide +44, Jump +39, Listen +48, Move Silently +56, Spot +48|
|Feats:||Combat Reflexes, Epic Toughness (×2), Epic Weapon Focus (bite), Epic Weapon Focus (claw), Improved Initiative, Iron Will, Superior Initiative, Track, Weapon Focus (bite), Weapon Focus (claw), Weapon Finesse|
|Environment:||Any temperate or cold land|
|Organization:||Solitary or pair|
|Advancement:||35–68 HD (Gargantuan); 69–102 HD (Colossal)|
A tayellah’s natural weapons are treated as epic for the purpose of overcoming damage reduction.
Poison (Ex): Sting, Fortitude save (DC 39); initial and secondary Damage 2d10 temporary Con. The save DC is Constitution-based.
Pounce (Ex): If a tayellah leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the tayellah must hit with two of its claw attacks. If it gets a hold, it can rake.
Rake (Ex): A tayellah that gets a hold can make two additional rake attacks (+44 melee) with legs it normally only uses for walking, dealing 4d6+5 points of Damage each. If the tayellah pounces on an opponent, it can also rake.
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