SRD:Padded Armor
From D&D Wiki
This material is published under the OGL 
 
Size  Cost  Armor Bonus 
Weight  Hit Points  

Humanoid  Nonhumanoid  
Fine  2 gp 5 sp  5 gp  +0  1 lb.  1  
Diminutive  2 gp 5 sp  5 gp  +0  1 lb.  1  
Tiny  2 gp 5 sp  5 gp  +0  1 lb.  1  
Small  5 gp  10 gp  +1  5 lb.  2  
Medium  5 gp  10 gp  +1  10 lb.  5  
Large  10 gp  20 gp  +1  20 lb.  10  
Huge  20 gp  40 gp  +1  50 lb.  20  
Gargantuan  40 gp  80 gp  +1  80 lb.  40  
Colossal  80 gp  160 gp  +1  120 lb.  80  

Enhancements
These are the prices for this item when made with specific materials or enhancements.
Material  Cost^{1}  Hardness  Hit Points  Special  

Leather  155 gp  2  5  —  
Adamantine  n/a  n/a  n/a  —  
Crystal, Deep  1,005 gp  10  30  No rusting  
Crystal, Mundane  155 gp  8  25  No rusting  
Dragonhide  n/a  n/a  n/a  —  
Mithral  n/a  n/a  n/a  —  

Bonus Value  Additional Cost  Hardness Increase^{1}  Additional hp^{1} 

+1  +1,000 gp  +2  +10 
+2  +4,000 gp  +4  +20 
+3  +9,000 gp  +6  +30 
+4  +16,000 gp  +8  +40 
+5  +25,000 gp  +10  +50 
+6  +36,000 gp^{2}  +12  +60 
+7  +49,000 gp^{2}  +14  +70 
+8  +64,000 gp^{2}  +16  +80 
+9  +81,000 gp^{2}  +18  +90 
+10  +100,000 gp^{2}  +20  +100 
+11 or more  + bonus squared × 10,000 gp 
+ enhancement bonus × 2  + enhancement bonus × 10 

See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document → Armor