From D&D Wiki
|This material is published under the OGL 1.0a.|
|Size/Type:||Large Aberration (Shapechanger)|
|Hit Dice:||7d8+21 (52 hp)|
|Speed:||10 ft. (2 squares)|
|Armor Class:||15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 15|
|Attack:||Slam +9 melee (1d8+4)|
|Full Attack:||2 slams +9 melee (1d8+4)|
|Space/Reach:||10 ft./10 ft.|
|Special Attacks:||Adhesive, crush|
|Special Qualities:||Darkvision 60 ft., immunity to acid, mimic shape|
|Saves:||Fort +5, Ref +5, Will +6|
|Abilities:||Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10|
|Skills:||Climb +9, Disguise +13, Listen +8, Spot +8|
|Feats:||Alertness, Lightning Reflexes, Weapon Focus (slam)|
|Treasure:||1/10th coins; 50% goods; 50% items|
|Advancement:||8–10 HD (Large); 11–21 HD (Huge)|
A mimic can have almost any dimensions, but usually is not more than 10 feet long. A typical mimic has a volume of 150 cubic feet (5 feet by 5 feet by 6 feet) and weighs about 4,500 pounds.
Mimics speak Common.
A mimic often surprises an unsuspecting adventurer, lashing out with a heavy pseudopod. The creature does not necessarily fight to the death if it can succeed in extorting treasure or food from a party.
Adhesive (Ex): A mimic exudes a thick slime that acts as a powerful adhesive, holding fast any creatures or items that touch it. An adhesive-covered mimic automatically grapples any creature it hits with its slam attack. Opponents so grappled cannot get free while the mimic is alive without removing the adhesive first.
Strong alcohol dissolves the adhesive, but the mimic still can grapple normally. A mimic can dissolve its adhesive at will, and the substance breaks down 5 rounds after the creature dies.
Mimic Shape (Ex): A mimic can assume the general shape of any object that fills roughly 150 cubic feet (5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the mimic can detect the ruse with a successful Spot check opposed by the mimic’s Disguise check. Of course, by this time it is generally far too late.