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|This material is published under the OGL|
|Target:||Object or creature touched|
|To Develop:||468,000 gp; 10 days; 18,720 XP. Seed: ward (DC 14). Factor: permanent x5 DC). Mitigating factor: increase casting time by 9 minutes (–18 DC).|
The character can create a permanent ward against a specific creature type. Any creature of the specified type cannot attack or touch the warded creature or object. The protection ends if the warded creature makes an attack against or intentionally moves to within 5 feet of a specified creature. Spell resistance can allow a creature to overcome this protection and touch the warded creature.