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|This material is published under the OGL|
|Psychokinesis [see text]|
|Manifesting Time:||1 standard action|
|Saving Throw:||Reflex half or Fortitude half; see text|
Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create a cone of energy of the chosen type, extending outward from your hand, that deals 5d6 points of damage to every creature or object within the area.
Fire: A cone of this energy type deals +1 point of damage per die.
Sonic: A cone of this energy type deals –1 point of damage per die and ignores an object’s hardness.
This power’s subtype is the same as the type of energy you manifest.