SRD:Devastation Centipede

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This material is published under the OGL 1.0a.


Devastation Centipede
Size/Type: Colossal Vermin
Hit Dice: 128d8+1,152 (1,728 hp)
Initiative: +13 (Dex)
Speed: 80 ft.
Armor Class: 55 (–8 size, +13 Dex, +40 natural), touch 15, flat-footed 42
Base Attack/Grapple: +96/+128
Attack: Bite +99 (20d10+16 plus poison) melee
Full Attack: Bite +99 (20d10+16 plus poison) melee
Space/Reach: 50 ft./40 ft.
Special Attacks: Poison
Special Qualities: Vermin Traits, Darkvision 300 ft., SR 50, DR 10/–
Saves: Fort +75, Ref +55, Will +42
Abilities: Str 33, Dex 37, Con 29, Int –, Wis 10, Cha 2
Skills: Climb +19, Hide +1, Jump +31, Spot +8
Environment: Any land
Organization: Solitary or cluster (2–5)
Challenge Rating: 39
Treasure: None
Alignment: Always neutral
Advancement: None
Level Adjustment:

Vermin Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).

Poison (Ex): Bite, Fortitude save (DC 93); initial and secondary damage 2d12 temporary Dex.

Skills: Devastation centipedes receive a +8 racial bonus on Climb, Hide, and Spot checks.


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