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|This material is published under the OGL 1.0a.|
|Transmutation [see text]|
|Components:||V, S, DF|
|Casting time:||1 standard action|
|Target:||Weapon touched or fifty projectiles (all of which must be in contact with each other at the time of casting)|
|Saving Throw:||Will negates (harmless, object)|
|Spell Resistance:||Yes (harmless, object)|
Align weapon makes a weapon good, evil, lawful, or chaotic, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures. This spell has no effect on a weapon that already has an alignment.
You can’t cast this spell on a natural weapon, such as an unarmed strike.
When you make a weapon good, evil, lawful, or chaotic, align weapon is a good, evil, lawful, or chaotic spell, respectively.
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