Revolver, Single-Action (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Single-Action Revolver
Exotic One-Handed
Critical: x4
Range Increment: 40 ft.
Type: Bludgeoning & Piercing
Hardness: 2
Size Cost1 Damage Weight1 hp
Fine * * 1
Diminutive * * 1
Tiny * * 1
Small 100 gp. 3
Medium 100 gp. 2d4 4 lb. 7
Large 14
Huge * * 28
Gargantuan * * 56
Colossal * * 112
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A revolver holds 5 rounds. As long as it holds rounds, when fired a new round is automatically loaded and ready to be fired. Loading 5 new rounds is a full-round action that provokes attacks of opportunity.

Back to Main Page3.5e HomebrewEquipmentWeapons

Home of user-generated,
homebrew pages!