Rest (3.5e Spell)

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Conjuration (Healing)
Level: Tarot 3
Components: V, F
Casting time: 10 minutes
Range: 25-ft. Radius
Area: All allies within a 25-ft. radius
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes (harmless)

Allows the caster and allies to gain a full night's rest in only 4 hours.

When this spell is cast, it halves the need for rest. If a character would normally need 8 hours of rest to recover from some condition or to renew spells, she will only need 4 hours. For example, if a character suffers from being exhausted and the spell is cast, that character will need 30 minutes to lessen the condition to fatigued, and then 4 hours to recover from being fatigued.


This spell can only be cast using the 8 of Cups as a focus.

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