Religion (Cantalthis Supplement)

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Chromaticism[edit]

Chromaticism is the religion of divine color. These followers see divinity in color and worship Austere, the goddess of color, as their main deity. They have 12 deities but seven main deties, one for each color and each vice.

Holy Tongue & Holy Symbol
As a Chromatic, you have learned the holy tongue of Chroma. This language can be used to speak with other Chromatics and is primarily used in places of worship. In addition, you carry a holy symbol. This takes the form of a small prism, showing the color spectrum.
Calling Color
If your character is of age for their species, they have a Calling Color. If your character is a drafter, they can have one or more calling colors determined by the colors they can draft. If not, this can be determined by rolling a d8 and subtracting one. If your number is now zero, roll again. The number determines your calling color and by extension your patron deity. The number you have determines your calling color, the lower the number the higher the frequency. One is superviolet, two is blue, three is green, four is yellow, five is orange, six is red, and seven is sub-red. Each of these colors relates to a deity and personality trait that you can see here..
Eyes of Austere
As a result of being exposed to colors and their visible ranges for your life, you develop Darkvision if you do not already have it. At 6th level, you develop Superior Darkvision. In addition, you can see into the Superviolet (UV) and Sub-red (Infrared) spectrums.
Charity & Sins
As a result of being tied to a deity of color, you have a tendency to lean toward a specific cardinal sin, whether it be

Essheki[edit]

Essheki, the religion of the people of Ak'herre. These desert dwellers worship a unique pantheon of deities and have a deep connection to the land they live on.

Druidism[edit]

Druidism, the religion of nature. These followers see divinity in nature, worshipping and forming a deep bond with the plants and animals around them.

Deldrism[edit]

Deldrism, the religion of Deldrach. These followers see divinity in many things, represented by seventeen gods. They worship the Deldric Lordship and Emperor Deldrach as massively divine

Zhen'qi[edit]

Zhen'qi, the religion of war and honor. These followers see divinity in honor, battle, and discipline. Their deities are defined by the aspects of combat they represent.

"Red Sun, Falling Ash" Faith[edit]

"Red Sun, Falling Ash" Faith, the religion of Cett. These followers worship their emperor and his divine servants, but in secret they worship a man they call "The Midnight Swordsman".

Vongri[edit]

Vongri, the religion of the void. These followers seek to worship what lies in the third lower plane, the Cthonic immaterial plane where all chaos is projected.

Shardism[edit]

Shardism, the religion of Adonalsium. These followers seek to unite the shards of Adonalsium to ascend to one of his divine children.

Puritanism[edit]

\Puritanism, the religion of Technomancy. These followers worship the Protheans and seek to "purify" themselves by replacing their flesh with technology.


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