Rallying Flag (4e Power)

From D&D Wiki

Jump to: navigation, search
Rallying Flag Color Bearer Attack 1
You hold your flag high as you race back and forth, rallying your allies when their morale has dropped low.
Daily Star.gif Martial, Implement
Standard Action Personal
Requirement: Staff or Spear group weapon equipped
Effect: You expend your move action as well when doing this power. Move up to twice your speed across the battle, with your flag in the air. Every ally you pass adjacent to gets a bonus based on your chosen standard. You must end up back on the square you started on.

Gold Standard: Each target rolls 1d6. For the next three turns, they gain a bonus to attack rolls equal to that plus your Charisma Modifier. While you move, enemies may make opportunity attacks against you as normal.

Red Standard: Each target rolls 1d8. For the next three turns, they gain a bonus to damage rolls equal to that plus your Charisma Modifier. While you move, enemies may make opportunity attacks against you, with a +2 bonus to their attack rolls.

Blue Standard: Each target rolls 1d4. For the next three turns, they gain a bonus to all defenses equal to that plus your Charisma Modifier. While you move, enemies may make opportunity attacks against you, with a -2 penalty to their attack rolls.



Back to Main Page4e HomebrewPowersColor Bearer Powers


Home of user-generated,
homebrew pages!