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April Fools!This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.
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Quad Sword
Martial Two-Handed Melee
Critical:
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19–20/×2
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Range Increment:
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—
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Type:
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Slashing
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Hardness:
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5
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Size |
Cost1 |
Damage |
Weight1 |
hp
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Fine |
* |
1/1/1/1 |
* |
1
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Diminutive |
* |
1d2/1d2/1d2/1d2 |
* |
1
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Tiny |
* |
1d3/1d3/1d3/1d3 |
* |
2
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Small |
100 |
1d4/1d4/1d4/1d4 |
5 |
5
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Medium |
100 |
1d6/1d6/1d6/1d6 |
10 |
10
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Large |
200 |
2d4/2d4/2d4/2d4 |
20 |
20
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Huge |
* |
3d4/3d4/3d4/3d4 |
* |
40
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Gargantuan |
* |
4d4/4d4/4d4/4d4 |
* |
80
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Colossal |
* |
5d4/5d4/5d4/5d4 |
* |
160
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This is 4 swords, all attached to a single handle and facing in single direction. It is a quadro-weapon.
Quadro weapons. A character can fight with all ends of a quadro weapon as if fighting with many weapons, but he or she incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and lots of light weapons. Unlike two-handed weapons, you do one attack with each end of quadro weapon - cue more than 2 attacks.
The character can also choose to use a quadro weapon two handed, attacking with only one end of it. A creature wielding a quadro weapon in one hand can’t use it as a quadro weapon—only one end of the weapon can be used in any given round.