Public Assassination (3.5e Epic Spell)

From D&D Wiki

Jump to: navigation, search
Public Assassination
Illusion (Figment, Glamer), Necromancy [Death]
Spellcraft DC: 62
Components: XP
Casting time: 1 standard action
Range: 300 ft.
Targets: Self and one living creature
Duration: 200 minutes (invisibility, images), instantaneous (death)
Saving Throw: None and Will disbelief (images) and Fortitude Partial (death) (see text)
Spell Resistance: No and Yes (see text)
To Develop: 558000 gp; 12 days; 22320 XP. Seeds: Conceal (DC 17), Delude (DC 14), Slay (DC 25). Factors: Greater invisibility (+4), Block divination spells (+6), Add one target within 300 ft. for Conceal (+10), Include audible, olfactory, tactile, taste, and thermal aspects (+10), Create additional image (+1), Images follow script (+9), Increase damage die of slay by four steps to d20 (+40), 1-action casting time (+20), No verbal component (+2), No somatic component (+2), Increase save DC by +10 (+20), Burn 11800 XP (-118).

There are two targets to this spell: the caster and any one living creature within 300 ft. of the caster hereafter called the subject. This spell, when cast, does three things simultaneously. It creates two images, one of the caster and one of the subject, directly over their respective likenesses which follow a script that was determined by the caster while casting. It kills the subject it he has fewer than 80 HD unless he succeeds on a fortitude save, in which case he receives 3d20+20 damage. It creates a greater invisibility effect on the caster and the subject, whether or not the subject died. The invisibility and the images last for 200 minutes and spell resistance does apply for the subject, but the caster does not receive the benefit of any save or spell resistance.

XP Cost: 11800 XP

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsEpic Spells, Seeds, and Powers

Home of user-generated,
homebrew pages!