Prosthetic Leg (4e Equipment)
From D&D Wiki
|Prosthetic Legs||Level 2+ Rare|
|A set of replica humanoid legs, made from light alloys – and tiny but robust gears and cogs.|
|Item Slot: Feet|
|Prerequisite: You must have the Implant Cybernetic ritual performed on you before you can equip this item.|
|♦ You gain a +2 item bonus per plus to Acrobatics checks and to Athletics checks.|
|Power ♦ Encounter (Immediate Reaction)|
|When you are knocked prone, you may make a saving throw to avoid falling down. You gain a +1 bonus to the saving throw per plus.|
Prosthetic limbs were developed by tinker gnomes as an alternative to regenerative spells. Whilst prosthetic legs does not have any dramatic powers, it does serve as a platform for more elaborate cybernetics.
- Implant Failure
If the Implant Cybernetic ritual fails, the subject is missing one leg. With a crutch or peg-leg, they take a -1 penalty to Speed. Without support, they can only move by crawling.
See also Prosthetic Leg Enhancer.