Professional Assassin (5e Background)

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Professional Assassin[edit]

You are, or were, a professional assassin or hit-man. Your job, possibly even your purpose in life, was to kill people without getting caught. By luck or talent, you must have been fairly successful- a famous assassin is a dead assassin after all. Were you born into the profession, or were you otherwise forced into it, or did you intentionally take up the dagger? Were you a solo act, or did you work for an agency/guild, organized crime group, or private individual? Did you work for money, personal beliefs, to avoid some threat from your employer, or your own freedom? Were you brainwashed or tortured to do this type of work? Did you receive professional training as an assassin, or did you learn it by yourself? Did you hang up the hat, or are you still available for hire? Did you enjoy your work? How do you feel about your marks? What do you think of other assassins? Were there any really important people you were tasked to kill, or were there any missions that were especially difficult or memorable?

Skill Proficiencies: Stealth, Deception.(if proficient in these two by any other means by this class give the proficiency to another skill)

Tool Proficiencies: Disguise kit, Poisoners kit.

Equipment: You have a set of common clothes, traveler's clothes, and fine clothes, as well as a dark robe. Each of these outfits has a hidden pouch sewn into it somewhere. You have several sheets of paper, an ink pen, and flacons of black, red, and invisible ink. You carry 20gp hidden somewhere on your person.

Feature: Guild membership[edit]

Like an artisan you belong to a guild but instead of merchants you consort with killers, you live a comfortable lifestyle without charge, and your guild will grant you protection from any crimes you are charged with, up to a finable value equal to 10× your level in gp. To remain part of the guild you must pay them 10 gold for every month you earn. In addition your guild provides for the upkeep of your weapons and your living costs (food and shelter) while away from the guild. If you are ever convicted of a charge for assassination, your guild will sever all ties with you.

Alternate Feature[edit]

Suggested Characteristics[edit]

d8 Personality Trait
1 I enjoy your gold a lot
2 I do not mind stabbing an ally in the back if it will benefit me in the long run
3 I don't like killing at all
4 I don't react to death at all
5 I never take anything seriously and joke way too much
6 I'm a bit of a show-off
7 I have killed so many I have lost count
8 I hunt people like animals
D6 Ideal
1 Greed. You are only in it for the money. (Evil)
2 Self-Knowledge. If you know yourself, there is nothing left to know. (Neutral)
3 Aspiration. I work hard to be the best there is at my craft (Any)
4 People. I help people who help me--that's what keeps us alive. (Good)
5 Master. I'm a predator, and everyone else is my prey. (Evil)
6 Death. Some people deserve to die. (Chaotic)
d6 Bond
1 I owe my guild a great debt for forging me into the person I am today.
2 A powerful person killed someone I love. Some day soon, I'll have my revenge
3 I'm trying to pay off an old debt I owe to My Teacher.
4 Someone I loved died because of a mistake I made. That will never happen again.
5 One day I will return to my guild and prove that I am the greatest assassin of them all.
6 My tools are symbols of my past life, and I carry them so that I will never forget my roots.
d6 Flaw
1 I love to own other peoples gold- usually taken from their unsuspecting pocket or grave.
2 If there's a plan, I'll forget it. If I don't forget it, I'll ignore it.
3 There's no room for caution in a life lived to the fullest.
4 Violence is my answer to almost any challenge.
5 Once someone questions my courage, I never back down no matter how dangerous the situation.
6 I judge others harshly, and myself even more severely

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