Path of the Titan V (5e Subclass)
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Path of the Titan V
Titans are beings who are far greater than any mortal. A Titan Barbarian seeks to become similar through attempting to make themselves invincible. As such, many do not even realize when they are stricken, as their nerves have grown numb to pain.
At 3rd level, while raging, at the end of your turn, you regain 1d4 + half of your Con modifier of hit points (rounded up). The die increases to a 1d6 at level 6, a 1d8 at level 8, a 1d10 at level 10, a 1d12 at level 12, 2d8 at level 16, and 2d10 at level 20.
Beginning at 6th level, you gain proficiency in Strength (Athletics) checks or expertise if you are already proficient. Your carrying capacity (including maximum load and maximum lift) is doubled, and you gain advantage on Strength checks made to push, pull, or lift.
At 10th level, when you take damage while Raging from a creature within 60ft, you can use your reaction to deal half of the attack's damage to the attacker by calling upon your bloodline. (Damage type is dependent on the attack itself).
At 14th level, the might of Titans flow into your veins. Your Strength modifier for attack rolls and attack damage is doubled.