Path of the Skull of Iron (5e Subclass)

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Path of the Skull of Iron[edit]

Barbarian Subclass

Ever feel like weapons are too heavy? Tired of the Wizards telling you to "use your head"? Why not just bludgeon enemies WITH your head?! Introducing the Skull of Iron, the perfect way to headbutt people into submission or death!

Hardhead

Starting at 3rd level, you can use your head to make powerful headbutts. Your head is considered a natural weapon, which you can use to make unarmed strikes. You cause 1d6 bludgeoning on attacks with it. If you are grappling an enemy, you cause additional 1d6 damage with your head attacks.

Blow to the Brain

Also at 3rd level, your headbutts are specially brutal, capable of leave a target with brain damage. While you are raging, you can make attacks with your head using your bonus action.

In addition, once per turn when you hit a creature Large or smaller with your head, you force that creature to make a Constitution saving throw (DC 8 + your Strength modifier + your proficiency bonus). On a failed save, that creature is stunned until the end of your next turn. On a success, the creature can't take reactions until the end of your next turn.

Thick Skull

At 6th level, your thick skull protects your brain from impact. You are immune to effects that require a Constitution saving throws or make you stunned, and you have resistance to psychic damage.

In addition, your attacks with your head are considered magical for the purposes of overcoming resistances and immunities to non-magical damage.

Bullhead Rush

At 10th level, you can deliver a powerful rush attack with your head, like a rhino or a bull. When you take the Dash action, you can make an attack with your head using a bonus action.

This attack is made at advantage and, on a hit, you cause additional 4d8 bludgeoning damage and push your enemy 10 feet back. If the target is medium sized or smaller, you also knock him prone.

If you are raging, the target of your Bullhead Rush can be stunned regardless of its size.

Ramming Head

When you reach the 14th level, your skull is thick as the horn of a ram. Whenever a creature misses you with an attack while within 5 feet of you, you can make an attack with your head against it using a reaction.

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