Path of the Raging Fortress (5e Subclass)
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Path of the Raging Fortress
Most Barbarians go into battle not wearing armor or only wearing but the heaviest of armor, finding Heavy Armor bulky, unnecessary, and getting in the way of their Rage. You though are not most Barbarians, as you have come to find the idea of being able to unleash your Rage while being an armored fortress being one of the best ideas you've ever had. While other Barbarians may laugh or jeer at your methods, you'll be the last one laughing as they'll find themselves being unable to get you under your armor, much less even hurt you.
At 3rd level, you have come to learn how to combine the fury of your Rage and the heavy weight of Heavy Armor.
- You are now proficient in Heavy Armor.
- You still gain the full benefits of Rage whilst wearing Heavy Armor.
- While wearing Heavy Armor, you can now Shove as a Bonus action.
At 6th level, you are now accustomed to the weight of Heavy Armor, allowing you to use it's full weight to your advantage.
- While Raging and wearing Heavy Armor, you can double your Strength modifier in Shove actions.
- You still gain the full benefits of Fast Movement while wearing Heavy Armor.
At 10th level, you are now very experienced in the use of Heavy Armor, combine it with your Rage and nothing can knock you down.
- While Raging and wearing Heavy Armor, you can never be knocked Prone.
- While wearing Heavy Armor, you now have a bonus +1 AC.
At 14th level, your Rage and your Heavy Armor has now combined fully, turning you into an unstoppable tank, of which many find difficult to bring down.
- While wearing Heavy Armor, you now have a bonus +2 AC.
- Whilst Raging and wearing Heavy Armor, you substract -5 Damage to all Damage types except Psychic. This comes after Resistances.