Path of the Hellion (5e Subclass)

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Path of the Hellion[edit]

Barbarian Subclass

This subclass is heavily inspired by the Hellion class from "The Darkest Dungeon" by Red Hook Studios, which focuses on strength combined with artful and dextrous movements.

If It Bleeds

Starting when you choose this subclass at 3rd level, you learn to sacrifice recklessness for a more focused strike and this feature replaces your Reckless Attack feature. Upon hitting with a melee weapon attack during your turn, you inflict bleed to the target, dealing Necrotic damage equal to your Dexterity Modifier + your Rage Damage bonus to the target at the start of their next turn. If the target is not in initiative, the damage is dealt immediately. This ability does not apply to objects or structures but does apply to constructs.

Iron Swan

Beginning at 6th level, you learn to mix skillful movement with your brutal fighting. Before making your first attack as part of the Attack action, you can use the Iron Swan ability to increase the range of your Melee attacks to 15 feet until the end of your turn. You can use this ability a number of times equal to your Dexterity modifier (Minimum of once) per long rest.

YAWP!

Beginning at 10th level, you can scream in the face of your enemies, rendering them startled. As an action, you scream and choose up to two creatures who can hear you within 30 feet of you. They must roll a Wisdom saving throw against your YAWP! DC, which equals 8 + your Proficiency bonus + your Strength modifier. On a failed save, a target is Stunned until the end of your next turn. You may use this ability a number of times equal to your Proficiency bonus before taking a long rest and after using this ability, you must wait two turns before you can use it again.

Breakthrough

Beginning at 14th level, you can go beyond your limits to strike multiple enemies at once. As an action, choose up to 3 targets within 15 feet of you. Ignoring your normal attack range, you make a melee attack roll against each and inflict twice the bleed from the "If It Bleeds" feature to each target hit. After using this ability, you gain a level of Exhaustion.

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