Path of the Broken Chains (5e Subclass)
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Path of the Broken Chains
Some Barbarians were born imprisoned, either literally or metaphorically. The Broken Chain Barbarians have been freed from this fate, and left to roam the world, with all the curiousity of a cat.
- Bond of Hope
Starting at 3rd level when you choose this path, you can gain an animal companion. Choose a large or under beast that is no higher than 1/4 your CR. Add your proficiency bonus to the beasts AC, attack rolls, and damage rolls, as well as to any saving throws or skills it’s proficient in. If the beast dies, it will always return to the tattoo you had gotten of it, and be able to be revived for forsaking a long rest trying to do so. You can only have one beast at a time.
Starting at 6th level, you are able to go into someone’s mind and break mind control of the target has been mind controlled. They have to make a Wisdom saving throw against your spell save DC, if they fail they’re freed, if they succeed they aren’t. You can only use this ability once per combat encounter.