PFSRD:Magic Siege Engine

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Magic Siege Engine

School transmutation; Level antipaladin 2, cleric 2, inquisitor 2, paladin 2, sorcerer/wizard 2

Casting Time 1 standard action

Components V, S, DF

Range touch

Target one siege engine touched

Duration 1 minutes/level

Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

This spell permits an indirect fire siege engine to bombard its targets with greater accuracy, delivering more damage. The siege weapon receives a +1 enhancement bonus on targeting rolls and damage rolls. If used on a direct fire siege weapon, this spell acts a magic weapon.


Back to Main PagePathfinder Open Game ContentPFSRDSpells

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors