Order of the Shadow Soul (5e Subclass)

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Order of the Shadow Soul[edit]

Mystic Subclass

The Order of the Shadow Soul devotees are mystics who can control the power of the Shadowfell trough the use of their psychic powers. They can both bend the natural shadows, cast by the blocking of light; and manipulate the thick essence of the plane of shadows, that darkened substance that leaks trough the bordering planes, alongside with the creatures who populate the darkness. These mystics strive to become one with the shadows, blending with it, using it both as a cover and a pathway to various locations inside the material plane, taking shortcuts trough bordering planes. It is common, for that reason, that some Shadow Souls also adopt Nomadic disciplines, that mostly resemble the crawling and seeping nature of darkness.

Shadow Adept

At 1st level, you gain access to the Psychic Focus from the Mastery of Light and Darkness, and can use the Darkness and Shadow Beasts effect options from that discipline.

In addition, you gain proficiency in Stealth, and can take the Hide action even in plain sight, when you are in an area of dim light or darkness.

Master of Darkness

At 3rd level, your control over darkness grows further. You can spend psi points to cast the spells shown on the list below. You can't cast spells that cost more psi points than your psi limit.

Psi Points Spells
2 arms of hadar
3 darkness
5 summon shadowspawn
6 shadow of moil
7 negative energy flood
Shadow Jaunt

At 6th level, while you are in an area of dim light or darkness, you can use your bonus action to teleport to another area also covered in dim light or darkness, up to a range of 30 feet. When you teleport to an area covered in darkness. You can spend any number of psi points as part of that bonus action, up to your limit, to increase the distance of your step by 10 feet per point spent.

Shadow Meld

At 14th level, you can blend with the shadows that surround you. When you are in an area of dim light or darkness, you can use your action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.

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