Orcs, True (3.5e Race)

From D&D Wiki

Jump to: navigation, search
Missing.png One or more images on this page are unattributed. Please include on this page the name of the artist or copyright holder, in addition to a link to the artist's website if available and appropriate. If you own this image, or it is covered by public domain, consider uploading the image to D&D Wiki. If the source of the image cannot be located or the copyright holder wishes for the image to not be on this page, then remove the image. For more information on copyright law, see D&D Wiki:Copyrights.

Edit this Page | All pages with an unattributed image

Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.


True Orcs[edit]

True orcs are just like normal orcs except they don't suck.

The orcs presented in the Monster Manual is intensely unsatisfying. This is an orc variant that makes a lot more sense and is a lot more balanced with traditional 3.5 races.

Personality[edit]

True orcs act exactly like traditional orcs, except they don't suck.

Physical Description[edit]

True orcs look exactly like traditional orcs, except they don't suck.

Relations[edit]

True orcs are treated exactly like traditional orcs, except they don't suck.

Alignment[edit]

True orcs have the same alignments as traditional orcs, except they don't suck.

Lands[edit]

True orcs live in exactly the same environments like traditional orcs, except they don't suck.

Religion[edit]

True orcs have exactly the same religions as traditional orcs, except they don't suck.

Language[edit]

True orcs speak Orc and Goblin. Except they don't suck.

Names[edit]

True orcs have exactly the same names as traditional orcs, except they don't suck.

Racial Traits[edit]

  • +2 Strength, -2 Intelligence
  • Humanoid (Goblinoid): Orcs have always been closely associated with goblins as "greenskins" and thus should be included as the same type.
  • Medium-sized: As medium characters, true orcs have no special bonuses or penalties due to size.
  • A True Orcs' base land speed is 30 feet.
  • Darkvision out to 60 feet.
  • Racial Skills: A true orc has a +4 racial bonus on Move Silently and Intimidate checks.
  • Rage: A true orc can rage just like a 1st-level barbarian, once per day. A true orc with barbarian levels merely gains 1 additional rage use per day from this ability.
  • Automatic Languages: Common, Orc.
  • Bonus Languages: Goblin, Dwarven, Giant, Gnoll, Undercommon.
  • Favored Class: Barbarian

Vital Statistics[edit]

True orcs age exactly like traditional orcs, except they don't suck.


Back to Main Page3.5e HomebrewRaces

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dungeons & Dragons franchise, and/or include content directly affiliated with and/or owned by Wizards of the Coast. D&D Wiki neither claims nor implies any rights to Dungeons & Dragons copyrights, trademarks, or logos, nor any owned by Wizards of the Coast. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: