Open Mind (5e Subclass)
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Those who take this subclass tend to have their senses much more open than others and can use it to support and be proficient in their surroundings
You gain advantage on wisdom saving throws and proficiency in the perception skill
Starting at 3rd level you open your mind to increase your understanding of the battlefield as a reaction to being attacked you can learn you foes attack stragety adding you int bonus to attack and damage rolls on the next attack against them before the end of your next turn.
Starting at 6th level, Roll a wisdom (perception) check against the opponents intelligence (investigation). If your roll is higher you can enter stealth without the need of cover until you exit stealth or are discovered.
Starting at 9th level, your senses have risen to expenses heights above others and you gain the following abilities:
- You can’t be surprised while you are conscious
- Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you.
- You can use an action to find an object or creature as long as it is within your passive perceptions radius down to smallest detail as long as you have brought enough understanding of it determined by the DM. This can be used an amount of times equal to your wisdom modifier.
Starting at 13th level, anything that is around you that can not be seen from the naked eye becomes visible in front of you. Any object that is meant to be hidden from the blind eyes through means such as magic can be seen by you. This includes forms of magic such as invisibility that a creature may use on themselves. (This does not mean you can find something that is hidden using material objects to block vision)
Mind's Deadly Perception
Starting at 17th level, after you sneak attack on a target, if a different target that meets the conditions is within a radius of 5 times your wisdom mod away from you, you can sneak attack a second time on the other target. This feature cannot be used if you move after sneak attacking the first target.