One With the Earth (4e Paragon Path)
From D&D Wiki
|“||Even the smallest hill is unphased by the greatest blade. With the strength of the earth within me, none can harm me!||”|
Prerequisite: Elemental Swordsman (4e Class)
Having spent years of your life training to prove yourself worthy to the spirits of nature, you have grown to admire the raw power that the spirit of the earth possesses and since you have begun to be able to wield a fraction of it, have sought training from the spirit itself to enhance your control of the strength it grants to become an unstoppable force in battle. During this time the earth spirit has taught you many things and has allowed you to possess more of its strength.
Through your enhanced control of the strength that the earth holds, you are able to weather the mighest of storms and the blows of your opponents bounce off you as if you were a slab of stone and not flesh. You are able to channel the strength of the earth into your strikes leaving those that you strike unable to reply to your attacks.
One With the Earth Path Features
- Force of Nature (11th Level): Instead of the primordial spirit being your default spirit that is called it is instead the spirit of the earth, if you call the spirit again, once per encounter it is instead strengthened into the power of the earth spirit until the end of your next turn:
|Elemental Calling||Power of the Elements||Defense||Resist||Movement|
|Power of the Earth||+2d8 force damage against foes which are slowed, immobilised, dazed, stunned or prone||+2 fort||10 force||+2 to saving throws and an increase to your AC equal to your Strength modifier.|
The Power of the Earth counts as the spirit of the earth for requirements for feats and powers.
- Earth's Strength Action (11th Level): When you spend an action point to take an extra action, until the end of your turn your powers with the Elemental keyword knock the target prone on hit and if the target is already prone, daze the target until the end of your next turn.
- Unstoppable Force (16th Level): Once per encounter if you have a movement impairing effect affecting you that you can save against, you can end the effect on you.
|Avalanche of Force||Elemental Swordsman Attack 11|
|The strength of your blow overwhelms your foe and sends them packing.|
|Encounter Primal, Weapon|
|Standard Action||Melee Weapon|
|Requirement: You must be calling the spirit of the earth.|
|Target: One creature.|
|Attack: Strength Vs. AC|
|Hit: 3[W] + Strength modifier damage and the target is pushed two squares and you shift into the square that it left.|