Oath of Sacrifice (5e Subclass)

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Oath of Sacrifice[edit]

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"Ultimate Sacrifice"

The Paladin of Sacrifice doesn't think twice about giving his life to a cause. He knows that eventually he will receive solace in Heaven. He is focused in helping all those he can, and will never stop saving the innocents.

Tenets of Sacrifice[edit]

To the Paladins that swear the oath of Sacrifice, their tenets are as important as life it self.

Life: I shall only take an enemy's life if it’s a threat to innocents. I must save all I can and never lay down while innocents die in vain.

Preserve: I shall save all those I can to stop the agony and preserve all life as it is.

Sacrifice: All life is important, but I shall not think twice before giving my own to save as many as I can.

Greater Good: I will only sacrifice the few if it saves the many.

Repentance: I will pray for forgiveness every night for everyone whose lives I've cut short.

Oath spells[edit]

Paladin Level Spells
3rd Absorb Elements, Shield
5th Blur , Warding Bond
9th Haste, Spirit Guardians
13th Deathward, Stone Skin
17th Wall of Force, Dispel Good and Evil


Channel Divinity[edit]

When you chose this Oath at 3rd level you gain access to the following Channel Divinity options:

Self Sacrifice[edit]

As a reaction you can use your Channel Divinity to swap places with any ally. Choose one ally within 60ft, that you can see, and is being attacked. You swap places with your ally, you may use this before the DM declares the attack as a hit or miss, and the attack is rolled against your AC.

Sanction[edit]

You can use your Channel Divinity to help your allies when they need to make a saving throw. As a reaction, you may add your proficiency bonus to the saving throws of any amount of allies within your line of sight up to your charisma modifier (minimum bonus of 1) who are within 60ft.

Aura of Sacrifice[edit]

Beginning at 7th level, you may reduce any damage allies take within 10ft of you by 1/2 and take that damage instead. Any conditions or effects of the attack still apply to their original target. At 18th level, the aura range increases to 30ft.

The Curse of Sacrifice[edit]

At 15th level, if an ally within 60ft of you is to be targeted by a non-AOE spell, and you can see the caster you can have the spell target you instead. You must decide to do this before the DM announces any effects or rolls of the spell, and you can use this feature up to 1 + your Charisma modifier (minimum of 1) amount of times per long rest.

Ultimate Sacrifice[edit]

At 20th level, you can sacrifice all of your life essence to wield unimaginable power. After 1 minute passes you are consumed by the holy power and die. While in this form you gain the following benefits:

  • Your HP is doubled.
  • You are immune to all conditions.
  • All your attributes became 30.
  • All your physical attacks are empowered with divine energy, you may add you double your charisma modifier to your attack and damage rolls.
  • You gain true sight vision up to 120ft.
  • You gain Flying, Swimming and Movement speed of 40 ft.
  • You reservoir of Lay on Hands replenish, and gains a range of 15ft.
  • You give resistance to all types of damages to you and all your allies within 30 ft.
  • All your Spell Slots and Oath of Sacrifice features are replenished.
  • All your Class Features, Oath Features, and Channel Divinity abilities have their effects tripled.

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